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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Nar Tha
Neural-Boost.com
23
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Posted - 2013.05.26 15:12:00 -
[1] - Quote
Hello everyone.
I have been working on collecting all information to everything that changes in Odyssey, be it from forum posts, dev blogs, Fanfest presentations or Sisi testruns of other players and myself.
The result is this: http://neural-boost.com/odyssey
Every bit of the relevant info is there, but there are also allways links to the sources, where you can read how the info was originally released. Please let me know if you find something missing or to be false. I will update this frequently.
The article is part of a site I'm working on, that focuses on game development news on EVE and Dust. It is work in progress though, so it might be a bit buggy. |
Nar Tha
Neural-Boost.com
49
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Posted - 2013.05.26 21:23:00 -
[2] - Quote
Thanks for all the nice feedback so far, I appriciate it.
Salpun wrote:[...] There was talk of a updated NPE becouse of the changes to scanning and a new 3d ship progression system so you can see what you can fly. [...] Will check if the tutorials have changed. I don't exactly understand what you are referring to with the second part, though. Could you explain this a little bit more or maybe point me to where you have heard about it?
James Amril-Kesh wrote:[...] the Paladin is currently using the Apoc model as a placeholder. [...] The Daredevil is also getting a new skin, [...] Thanks a lot, I added both of these infos.
Fonac wrote:[...] Whenever you're on your "last" shot, the target start to blink... [...] Never heard of this one before either. I also can not reproduce it at the moment. I would be thankful for any form of media (screenshot, video) or a link to a devpost confirming this.
Salpun wrote:The 10 year in eve gift items are on Sisi as well. They are also already on Tranquility, aren't they? |
Nar Tha
Neural-Boost.com
51
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Posted - 2013.05.26 22:56:00 -
[3] - Quote
Thanks a lot for the help, Salpun.
Have added the T3 DED site changes and the orbiting message thing to section 10 (little things). I think I won't add the ship tree yet, since it's neither been confirmed nor on Sisi.
Will look into more things tomorrow. |
Nar Tha
Neural-Boost.com
80
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Posted - 2013.05.27 12:30:00 -
[4] - Quote
Holy ****.
First, thanks again for all the feedback and the helpful tips.
I decided not to include the golden pod, etc. since those are rewards for buying the collecto's edition and not necesserily connected to Odyssey. I also didn't include the white Apoc, because I believe that's a fan made retexturing of the new model and will not actually be used in the game (might be wrong on this one, though). I have yet to check the New Player Experience and scrim through today's news.
Special thanks to Ytterbium. I'm literaly blown away from the fact, you took the time to correct some of the info. I updated the article accordingly.
Also I want to make it clear that this (as it says in the topic) is an unofficial compilation of the changes and thus might have a few mistakes here and there. With that being said, I'm trying to get everything correct and up to date as possible. |
Nar Tha
Neural-Boost.com
85
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Posted - 2013.05.27 14:28:00 -
[5] - Quote
@Jack: Hi!
Salpun wrote:Eve time is wrong I got 0400 when EVE is actualy 1200 local time is 0600. Hm, awkward. Do you have javascript disabled in your browser? In any case, it's noted and I will work on it later. Thanks.
Jonas Sukarala wrote:Also what are the names of the other pirate rookie ships? The pirate rookie ships are already on Tranquility. You can find them under Special Edition Frigates. They are the Echo, Hematos, Immolator, Taipan and Violator. |
Nar Tha
Neural-Boost.com
100
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Posted - 2013.05.27 21:16:00 -
[6] - Quote
Inna Cristiana wrote:"existing large rigs on capital ships will automatically and without cost upgrade to their new capital counterpart when the patch hits"
Where in the source thread does it state this? I have reworded this to sound more like what CCP Tallest said in post #7 of the source thread. Thanks.
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Nar Tha
Neural-Boost.com
111
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Posted - 2013.05.28 10:48:00 -
[7] - Quote
Oh, wow I totally forgot to check the individual subforums for additional info. I will work my way through them now and update the article with everything I find (including those details on ice).
Thanks a lot for pointing this out! |
Nar Tha
Neural-Boost.com
111
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Posted - 2013.05.28 11:06:00 -
[8] - Quote
0Lona 0ltor wrote:Clarification needed please.
The patch note says Concord standings & security status will be reset. Does this mean if I'm -10 I will get a clean slate on patch day & say a bear with 5.0 will be set to zero? If you are -10 now you will have -10 sec status and +/- 0.0 standing towards CONCORD (which is of no use as of yet) after the patch.
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Nar Tha
Neural-Boost.com
111
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Posted - 2013.05.28 11:10:00 -
[9] - Quote
0Lona 0ltor wrote:''Each character gets a new Security Status attribute in the DB.'' which I'm guessing will be zero? Read the line right below that line. |
Nar Tha
Neural-Boost.com
115
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Posted - 2013.05.28 16:01:00 -
[10] - Quote
Phoenix Jones wrote:Factory-Manager role fix.
[...] I think I mentioned this in the last section (11. "Little Things").
Verushka Atreides wrote:I don't see it in there but SIsi has hot keys for tagging on overview, individual hot keys for specific tags, and the ultra awesome single hotkey that cycles through tags in order. I have added this to the last section.
Thanks, guys. |
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Nar Tha
Neural-Boost.com
119
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Posted - 2013.05.28 23:59:00 -
[11] - Quote
Hey, little update.
Along with some minor changes and additions here and there, I have completely rewritten the section on the new Hacking Minigame, after finally trying it myself. I hope it's a bit more detailed and easier to comprehend now. |
Nar Tha
Neural-Boost.com
123
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Posted - 2013.05.29 16:36:00 -
[12] - Quote
Karsa Egivand wrote:The CovOps frigates are also getting the exploration bonuses (+5 for T1 and +10 for the T2 covops now). proof/source Have updated the page. Thanks! |
Nar Tha
Neural-Boost.com
126
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Posted - 2013.05.30 16:08:00 -
[13] - Quote
I love you guys. Updated it.
I assume this will be in a later point release (so it will be in Odyssey in a way). and therefore didn't remove it but have noted that fact.
Thanks for pointing it out. |
Nar Tha
Neural-Boost.com
127
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Posted - 2013.05.30 17:00:00 -
[14] - Quote
I will look into the official feature page and today's posts later tonight (probably after the stream). |
Nar Tha
Neural-Boost.com
135
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Posted - 2013.05.31 18:17:00 -
[15] - Quote
I finally got around to update various bits of the page. Most of the stuff added are the little UI changes highlighted in CCP karkurs dev blog from yesterday. Because there were sooo many little things in there (can't believe I missed nearly all of that) I have reorganized the last two sections a bit. |
Nar Tha
Neural-Boost.com
136
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Posted - 2013.06.01 14:06:00 -
[16] - Quote
Lilistacia wrote:With all the additions to the ship skill requirements, Like the Command Ships adding the Leadership skills, How many skill points do I need to plan my new clone for to make sure I don't miss any of the SP? Not sure exactly what you mean.
While the skill requirements for some ships will change, that does not mean your character's SP will do so too. Your character's SP will stay the same (as well as how they are distributed). Apart from the split of destroyer and battlecruiser skills, that is. |
Nar Tha
Neural-Boost.com
137
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Posted - 2013.06.01 18:09:00 -
[17] - Quote
Lilistacia wrote:I'm interested in knowing if I'll be receiving Info/Armor/Siege/Skirmish at 5 if I already have Command Ships skill, or If I'll get Graviton Physics 4 if I already have the HIctor skill. No, you won't. It works just like Koryvarn allready said. Once you have the main level skills required for the ship, the game won't bother if you have the prerequisitives for those skills itself.
I have a screenshot here to explain it for the Damnation specifly, since you are interested in command ships: http://imgur.com/jFFgDJn If you have Amarr Battlecruiser 5 and Command Ships 5, you can fly the damnation. The game won't bother about all the other skills, you could potentially all have them at level 0. (Note that in order to get Amarr Battlecruiser V you need at least Battlecruiser V and Amarr Cruiser III in the current version, which you have anyways if you can fly the Damnation now.)
Hope that clarifies it. |
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